12th Hour
You & your wife have been kidnapped by unknown entity.
In order to survive, you have to play his sick game.
Objective:
Your goal is to point the clock hand at hour 12.
Gameplay:
Each player have 3 lives. Whoever reaches 0 loses.
There are two kind of cards:
- Hour Cards: Moves the clock hand
- Support Cards:
- Steal: steal a card from enemy.
- Skip: skips the enemy's turn.
- Draw: draw a card
- Negative: converts the next card to negative card.
- Rotate: rotates the clock hand 180 degrees.
Control:
Left-Click: Proceed Through dialogue, Choose dialogue
Right-Click: Switch between camera-free & camera-locked.
Note:
This game was made in Godot Engine.
This game was made in a week during the One Game A Week Jam #4
The challenge was:
| Game Jam Challenge | My Take on the challenge | |
| Genre | Card Game | You play with Hour & Support Cards, with each turn you draw and discard cards. |
| Theme | Tangled Clock | The clock is wired to our hearts |
| Wildcard | A button that changes purpose | There's a button that when pressed you play for your wife's life. So now your purpose is to save her life (Didn't implement it, wanted to make it harder and add more features). |
| Ingredient | Ruin | It ruins lives |
Disclaimer:
There is a small jump scare.


Leave a comment
Log in with itch.io to leave a comment.