Brake Before Impact
This game was part of Sop Game Jam 2026 themed Critical Point
- The descent: every floor you lose pushes you closer to impact. Failures (missed monitor alerts) steal floors and speed the fall up, so mistakes move the critical point closer.
- The lever: brief control under pressure: react in time or cross the line.
- The repair race: sequence, faders, color mix, and the fuse box are systems you must restore before you hit the critical floor.
Winning means you fixed the cabin. Losing means you passed the point where recovery is no more.
Controls:
- Left mouse click: Interact
- Right mouse click: Cancel/Interact
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Armored98 |
| Genre | Puzzle |
| Tags | 3D, First-Person, Godot, Horror, PSX (PlayStation), Singleplayer |

Leave a comment
Log in with itch.io to leave a comment.